The first game I ever played was Sonic The Hedgehog. I played it when I was around about 5 or 6, and thank god the unrelenting, brutal and sadistic violence in that game did not scar me for life. I did everything to that hedgehog you can imagine. I jumped him into lava, into spikes, balls with spikes on them, cylinders with spikes on the sides, robots with cutting tools, lasers and one time I even threw him to his death from a plane.
I must have killed more foxes than the entire Tory Party in the past hundred years.
Of course, this wasn’t my only experience with videogame violence – when I was 10 I played Desert Strike, where I had to commandeer a helicopter gunship to attack a series of targets inside an unnamed IRAQ IRAQ IRAQ middle eastern country. I carried out dozens upon dozens of bombing raids, ostensibly on military targets like anti-aircraft radar, presidential palaces, scuds and tanks. But more than once I would fuck up and gun down civilians I accidentally assumed were enemy infantry – or blow up civilian houses whilst searching for more fuel. What happened? Well I would return to the frigate, my mission would be over – but I would be allowed to restart ALL OVER AGAIN. An endless cycle of violence and misery.
This only got worse when I got the sequel Jungle Strike, and consciously decided to lay waste to Washington DC – destroying Justice Department buildings, The Washington Memorial, The Jefferson Memorial and laying waste to the suburbs, in a gross dereliction of my mission objectives. Sure I would be asked to return to The White House to retry my mission, but this threat was frankly somewhat toothless considering it would be the first building I would destroy when starting my mission.
This videogame violence is almost cartoonish compared to what you are now able to do on modern computers – buy sex from prostitutes and kill them, machine gun down civilians in a busy airport, or use a wii remote to enact a beheading. Veteran gardener Alan Titchmarsh is on the case though – watch him below attacking violent videogames – who have grossly surpassed such gritty, sadistic, and bloody 50′s dramas like The Lone Ranger.
If you look closely in the audience, you’ll be able to see pitchforks and torches at the ready.
Listening to Alan spell out the games names shows he is clearly very familiar with the industry. Sitting next to him is Mrs Helen Lovejoy and noted social commentator and cunt Kelvin McKenzie. More on him later. First things first, violent videogames may only make up 5% of the market as the pro-gaming guy says, but they make up 95% + of all decent videogames. You really can’t get as much joy out of pushing plastic buttons on a guitar in tune with shiny boxes as taking over control of a predator drone and using it to kill 20 invading Russian soldiers in a shopping malls carpark.
This isn’t because human beings or videogames players are psychotic, it’s just that violence is exciting. Violence involves pressure on individuals which heighten tension in all drama – books, films and games. Things are more thrilling if there is a chance someone could die, especially if it involves their head being ripped off by the Predator. If you don’t agree try watching the 4 hour black and white silent version of Die Hard done by Werner Herzog. The drop in quality is noticeable. Yet one of our prize rent-a-panelist chumps says she is against “all forms of violence for entertainment”. Did you hear that? “all forms of violence for entertainment”. If these nutters had their way we would not have,
* 24
* Battlestar Galactica
* Die Hard
* Aliens
* The Bourne Ultimatum
* Predator
* Where Eagles Dare
* Indiana Jones
* Terminator 2
* James Bond
* THE ENTIRE STAR WARS AND LORD OF THE RINGS SERIES.
That’s only a very small example of what would happen to society if we ceased entertainment based on (kiddy on imaginary) violence. We would be stuck in an endless nightmare of shit daytime telly, which is probably why this rent-a-gob supports ending all violence in entertainment as it would mean Loose Women would endlessly loop on TV, alongside Jeremy Kyle and Call My Bluff and she would be on telly non stop.
Kelvin proudly displays his membership of the British Wankers Charitable Trust.
She also goes on to claim that videogames “promote hatred, violence and sexism”. If she had simply looked to her right however, she could have seen noted piece of human shit Kelvin Mackenzie, who has spent an entire journalistic career promoting all 3 far more effectively than the Metal Gear series. Videogames may have all these 3, but it’s no different from most mainstream Hollywood movies. GTA may allow you to buy sex from prostitutes and kill them, but theres a whole film industry dedicated to “torture porn” which often involves women being mutilated to death.
Yes! I killed a ship going out the exclusion zone, I've won a multiplayer map!
When Kelvin attacks videogames on the potential offence they may cause he should remember that no current or previous version of Street Fighter accused Liverpool fans of pissing on their own dead and robbing them. And that when you destroy something in a game and get a high score for it, people haven’t actually died for your moment of glory – unlike the Belgrano.
Attacks on the game industry aren’t limited to daytime telly shows though – violent videogames are denied tax breaks other games get, and other games have been attacked by MP’s – such as Modern Warfare 2. Most of Modern Warfare plays as a conventional shoot em up, with the player gunning down terrorists, soldiers etc. But in one mission that provoked tabloid hysteria you play as a US Special Forces soldier undercover with terrorists attacking an airport.
Part of this mission means you have to keep your cover, which means not stopping the terrorists from slaughtering hundreds of civilians in an airport. Contrary to the press, you don’t have to shoot folk to keep your cover – but you aren’t punished for helping the terrorists massacre folk.
It’s pretty realistic to watch, with lots of chaos and screaming going around you while it happens. But the reason the level is there is to show the extremes the character has to go through to keep his cover. You get the same kind of scenarios all the time in 24 – where terrorists are allowed to carry out attacks ostensibly for the greater good.
The reality is that every now and then the press and politicians need to find some moral outrage to sell papers with, and create false panic - using tried and tested techniques. It’s not unlike the hysteria over “video nasties” in the 70′s, that were frequently banned because they supposedly corrupted people who watched them. This hysteria sometimes overlapped on to mainstream, big budget films – like Childs Play, because the killers of Jamie Bulger were alleged to have watched the films.
It’s the same kind of madness Michael Moore did Bowling for Columbine about – the idea that listening to some kind of music, watching a film, or playing a game believed to be obscene can force the user into violent acts in the real world. It’s not that dissimilar from the mephedrone hysteria – that taking mephedrone automatically leads to death, while ignoring many of the victims were also taking methadone etc. So the fact Jon Venables and Robert Thompson had no moral compass when they were brought up, and abused by violent parents would have had no impact on their horrific crime, it was watching a horror movie that warped them. Or that it’s Marilyn Manson’s fault a school got shot up in a country with more guns than people.
It is probably only a matter of time before some violent attack is reported in the press, with the criminal having Manhunt, GTA or Modern Warfare in his videogame collection, and a demand to crack down on violent games is made.
That said, I don’t think you can be totally uncaring about a games content – not all games should be whitewashed. There are games you can buy off the internet which simulate the rape of women. The fact that you can actually beat a prostitute to death in GTA probably does fuck up a whole load of young men’s attitudes to women who work in the sex industry. And that there are now videogames being planned based on the current war in Afghanistan does desensitise people to a war that’s causing misery for thousands of Afghans and hundreds of families in the UK. It’s no coincidence the US Army has released an official videogame as a recruitment tool, they are clearly trying to sell the idea to young guys that joining the army is just like a really realistic shoot em up.
But the facts are, all these attitudes are just as much in movies, music, politics and the press as they are in videogames. The reason games are attacked is because they are played by an overwhelmingly young section of the population, who don’t vote or own houses etc. This makes them the perfect whipping boy for MP’s who want to get votes and or publicity, and also newspapers who want to increase their circulation by generating some false moral outrage.
It makes me so sick, I just wish I could pull this kind of shit on them ALL DAY,
This is brilliant Andy.
I don’t know if you saw in the Guardian, but the woman on that Titchmarsh show has actually acted in a violent video game!
http://www.computerandvideogames.com/article.php?id=239985&site=cvg
As for that last video, take it as a warning about what’s in store for you once you get AvP bought.
This article is awesome. This study: http://www.gamezine.co.uk/news/study-violent-video-games-aren-t-more-enjoyable-$1261934.htm shows that violence doesn’t even make the games more enjoyable though – it’s just that shooting people is a pretty good formula for a game.
Also, Sonic + Desert Strike = AWESOME
Also, I want get a huge urge to scream “CORRELATION DOES NOT IMPLY CAUSATION!!!!!!” at somebody at least once every day.
Right, i have a lot to say on this, but firstyly – oh my fucking god DE-JA-FUCKING VU. I’ve either seen that clip before at some point and read bowden’s article while it was still in his brain – or the super powers i think i have are REAL.
Anyway. Moving on to the more sane aspects of my response to this fabby article. As everyone that knows me is well aware, i do enjoy my video games.
I loved this article, Bowden.
I have been playing violent video games since like, forever ago – since i got my PS1, and general video games since my dusty sega mega drive. I don’t think that anyone who is in a stable, healthy state of mind can be affected by this kind of “influence”. Folk who can tell the line between reality and a video game should have no problems.
Also, mister shitey titchmarsh – it’s Call of Duty: Modern Warfare 2 – NOT Call of Duty 2: Modern Warfare. Get it right, you trowel wielding idiot. I mean, i think this serves as a prime example as to why fannies like him shouldn’t even be fucking allowed to talk about video games.
I should add that thanks to video games, I have been inside the following buildings:
The Lincoln Memorial
The jefferson Memorial
The Washington Monument
The capitol building
The White House
I have also been in that big square lake thing with that big pointy building behind it. Y’know, where the inaugurations are held… I even fixed a satelite dish on top of the big pointy thing.
I also met the president and first lady in the white house in Hitman:Blood Money, but unfortunately i had to kill the first lady’s dog with a poisoned sausage because it was going to give me away on my mission to kill a guy who was gonna kill the president.
Without computer games i’d never have fought mutants and avoided radiation in any of these places. Computer games rock. I love my xbox.
I think LydiaT nailed it with this: I don’t think that anyone who is in a stable, healthy state of mind can be affected by this kind of “influence”.
The people who listen to Eminem and then go and kill a nun, or listen to Marilyn Manson and shoot their classmates, or play a violent videogame and do whatever are ALREADY have the problems that cause them to act out violently.
The guy says that people that play videogames are alienated, depressed, or whatever… yes. That’s why we play videogames. The videogames didn’t cause it.
That said, I do find the video of the airport massacre bit really upsetting. I hope that is the intention of that part of the game.
There are a lot of games that are brilliant and also contain violence. But, like films, there are some that are just violence for violence’s sake, and I think they are definitely not a good thing. I think if you want to spend your days watching OR acting out the killing and torturing of women, you probably need some help.
So what do folk think should be done about games like this:
http://www.cnn.com/2010/WORLD/asiapcf/03/30/japan.video.game.rape/index.html?eref=rss_mostpopular
(WARNING: ARTICLE CONTAINS UPSETTING CONTENT)
I’ve heard of the game you linked to an article about it. I read about it in a comment piece in the Guardian, as part of a campaign of condemning it. I have to say I’m kind of critical of this, because the only reason anyone outside of Japan has heard of this particularly horrible game is because so many people have been outraged by it, which inadvertently brought a lot of attention to it and made it a popular around the world. I think it’s a bit of a red herring.
Don’t get me wrong, it’s fucking appalling that such a thing exists. But I think it’s wrong to see this as an issue about games, rather than about the pre-existing violence, sexism and racism that exists in our society. The internet has obviously brought so many advantages to society, but one thing that has happened as a result is that pornography has become totally mainstream. Pornography plays a bigger role in most men’s lives than it ever has before. A disturbingly huge proportion of that is explicitly about rape and sexual violence. This is a huge issue that requires serious thought as to how to deal with it, because I think, as the experience of China has shown, it’s very difficult to censor the internet. That doesn’t mean I don’t want it to be eradicated, but to do so we need to tackle the underlying attitudes patriarchal structure of society. That’s the only way stuff like this is ever going to end.
My point is basically is that there is nothing unique or special about the game you linked to, because similar material exists in lots of other media. I think pornography, particularly violent pornography, has to be tackled as a whole, whether its a photo, a video or a video game.
It’s also worth noting however that that game is completely unrepresentative of games as a whole, and only has the attention it has because attention has been brought to it. Games as a whole are nothing like that.